Project | Translated | Untranslated | Untranslated words | Checks | Suggestions | Comments | |
---|---|---|---|---|---|---|---|
[Deprecated] Riot Android | 50% | 79,578 | 508,689 | 7,094 | 853 | 186 | |
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Nio | 87% | 414 | 1,289 | 5 | 1 | 4 | |
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Nothing to list here.
Project | Translated | Untranslated | Untranslated words | Checks | Suggestions | Comments | |
---|---|---|---|---|---|---|---|
[Deprecated] Riot Android | 50% | 79,578 | 508,689 | 7,094 | 853 | 186 | |
|
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Ditto | 99% | 6 | 172 | 1 | 1 | 1 | |
|
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Element Android | 45% | 122,214 | 771,726 | 626 | 110 | 133 | |
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Element iOS | 55% | 54,733 | 310,470 | 650 | 103 | 530 | |
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Nio | 87% | 414 | 1,289 | 5 | 1 | 4 | |
|
SimCity 2000 was the first Sim game to feature the semi-nonsensical phrase "Reticulating Splines", which means to make a network of splines. Will Wright has stated in an interview that the game does not actually reticulate splines when generating terrain, and he just inserted the phrase because it "sounded cool".
4 years ago